
Lu's Inside
A sidescrolling game, made with Construct 2, about an androgynous person who wants to get home after being bullied.
In this audio game, you are Marco, a young man who goes to live with his grandfather in a small town after losing his sight at the age of 15. During his time there, he learns that several people went missing near the town's cave. Then, one day his own grandfather vanishes, and it's up to you to investigate and find what happened...
Along with Unity, this project also required extensive integration with FMOD, including the implementation of interfaces for game and audio designers to work easily.
(Currently available only in Brazilian Portuguese, without subtitles)
My most recent games, they should have tiny scopes and some refinement, but their main goal is to explore some concepts I want to try out.
A simple Tic-Tac-Toe game with basic AI.
Run through the florest to find your way back...
You are a wizard looking for items inside a dark cave.
Here are some previous games I worked on with other people, mostly at game jams.
They didn't saw much work after their respective "release", meaning their gameplay is unrefined .
A sidescrolling game, made with Construct 2, about an androgynous person who wants to get home after being bullied.
A man controlled by time finds itself locked inside a tower, made by different clocks, that he needs to escape...
A lost angelic square (in brazilian portuguese: quadrado angelical) needs to learn how to fly to find his true path.
Requires multiple controllers
A game about a wizard who wants to teach his 3 sons to cooperate.